Fever Dream

“Fever Dream” is an ambient, cinematic track with some really heavy Dune / Hans Zimmer vibes. This track was actually ideated via a performance I put on YouTube but I kept finding myself listening to it so I decided to master it and release it as a track. Details of the synth patches used are below. What you hear is exactly as I played it in one take from video.

Now Streaming on all platforms

Spotify

Apple Music

Tidal

Soundcloud

All other platforms

The original performance

For reference here is the initial improvisation, though the audio is not mixed/mastered as it is in the released version. Somewhere along the way I also changed the tempo so the performance is about 3 minutes here but the released track is around 4. But every note played remains untouched.

PATCH DETAILS

Part 1: Behringer Neutron

This patch idea really spawned this whole thing. My Assign is set to my mod wheel which I am controlling with a foot pedal (which I learned how to do thanks to my Oversynth overlay. - Assign OUT to Sample & Hold Clock IN. - S&H OUT to Attenuator 1 IN - Att 1 OUT to Osc 1+2 IN What I thought this would create is as my mod wheel goes up my S&H clock speed would increases but instead it functions as more of a gate so everytime I turn my mod wheel (pedal) up it generates a new random CV from the S&H generator which sends that to my Osc pitch, generating a random note. So every time you see my right foot bounce, it's me sending a random CV to my Oscillators. Now obviously a random note is useless when trying to play in key so the audio signal is then run into Ableton where it hits Waves Tune Real Time to pitch correct it into key. Combined with some glide time this leads to some interesting sounds coming out of the Neutron which almost make it sound like some distorted arabic stringed instrument than a synthesizer. It's also hit with some Baby Audio Crystalline reverb.

Here is a video with the breakdown of the Neutron patch:

Part 2: Behringer Pro-1

This is a very simple patch with Osc 1 as sawtooth and Osc 2 as triangle with a bit of noise and an LFO sweep on the filter. I'm using this as a drone so the click sound you hear at the beginning is the sound of me activating the drone. The drone notes are controlled using my Launchpad Pro MK3 which you can see me tapping every now and then. It too is hit with some Baby Audio Crystalline reverb which gives it some huge space and almost a brass-type sound.

Part 3: Ibanez Guitar

All audio from this comes from United Plugin's Electrum with a simple patch I made which uses a pretty clean signal but runs it through some modulation, delay, and reverb.

Part 4: Room Mic

I've been keeping active room mics on as their own tracks to record me hitting switches and picking up the ambient guitar sound. This is mixed almost entirely wet with huge delay and some Crystalline. This just adds more ambience and also picks up some of the natural picking sound from the guitar which blends in nicely with the processed guitar signal.

The original performance

For reference here is the initial performance, though the audio is not mixed/mastered as it is in the release version.

Previous
Previous

brother•other

Next
Next

Lost